Phys .org: Researchers launch video game exploring the effects of confinement

Phys .org: Researchers launch video game exploring the effects of confinement. “An interactive video game created by researchers and students in the EPFL College of Humanities (CDH) and UNIL Gamelab, in collaboration with the Initiative for Media Innovation (IMI) and Le Temps, allows users to explore a series of digital narratives that bear witness to the period of pandemic-induced isolation. Would you let your children play in the park? How can you stay focused during your distance-learning course? Who are you going to call to pass the time while semi-confined? People across the world are dealing with these questions, and many more, as social distancing and confinement have become key strategies for fighting the coronavirus pandemic.”

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