Techdirt: Game Jam Winner Spotlight: The Obstruction Method. “Best Deep Cut is probably our favorite of all the six categories, highlighting games that make use of 1926 works that are obscure, unexpected, or just plain unusual. For the second time in these jams, the winner mined a particularly big but easily-ignored source of material: scientific studies. The Obstruction Method is based on a behaviorist experiment by Frances Holden, entitled A Study of the Effect of Starvation upon Behavior by Means of the Obstruction Method, in which 803 albino rats were variously starved and put through an electrified maze. You can probably already see the potential for a game based on this study, but Jason Morningstar got even more creative than you might expect.”