Google Blog: Try your hand at the art of shadow puppetry, with help from AI

Google Blog: Try your hand at the art of shadow puppetry, with help from AI . “In September last year, we built an interactive installation that used AI to help people explore shadow puppetry. Though it’s an ancient art, people connected with shadow puppetry in a new way, and after the conference, we decided to bring it online so that everyone could play. So today, we’re making it available as a new AI experiment, Shadow Art.”

Gaming Like It’s 1923: The Entries Are In (Techdirt)

Techdirt: Gaming Like It’s 1923: The Entries Are In. “At the beginning of the year, we launched our public domain game jam, Gaming Like It’s 1923, with a one-month time limit — and now the entries are in! We figured we’d get a dozen entries, maybe two, but we’re with a bunch of last minute entries slipping in under the deadline, we’re thrilled to say we’ve got 35 games based on works that entered the public domain this year. We’ve begun the judging process, with our huge panel of great judges. They need a little time with the games, but until we announce the winners in you can try out all the entries for yourself. “

Ars Technica: Senators ask Facebook why it tricked kids into spending parents’ money

Ars Technica: Senators ask Facebook why it tricked kids into spending parents’ money. “Two Democratic senators have asked Facebook CEO Mark Zuckerberg to explain why the social network apparently ‘manipulated children into spending their parents’ money without permission’ while playing games on Facebook.”

Reveal News: Judge unseals trove of internal Facebook documents following our legal action

Reveal News: Judge unseals trove of internal Facebook documents following our legal action. “A trove of hidden documents detailing how Facebook made money off children will be made public, a federal judge ruled late Monday in response to requests from Reveal. A glimpse into the soon-to-be-released records shows Facebook’s own employees worried they were bamboozling children who racked up hundreds, and sometimes even thousands, of dollars in game charges. And the company failed to provide an effective way for unsuspecting parents to dispute the massive charges, according to internal Facebook records.”

Mashable: This digital Etch-A-Sketch is just as frustrating as the real thing

Mashable: This digital Etch-A-Sketch is just as frustrating as the real thing. “Want to relive a frustrating yet addictive childhood experience? Now you can! A Google Chrome Labs developer has built a web version of the classic Etch-A-Sketch. It’s called Web-A-Skeb, which is a name that rocks. And I am happy to report that attempting to create anything with it is just as maddening as the original.”

Bleeping Computer: 27% of Passwords From Town of Salem Breach Already Cracked

Bleeping Computer: 27% of Passwords From Town of Salem Breach Already Cracked. “Over the holiday, the popular browser-based game Town of Salem had a data breach that exposed the hashed passwords for approximately 7.6 million unique accounts. At the time of this writing, over 27% of the passwords have already been cracked.”

Announcing The Public Domain Game Jam: Gaming Like It’s 1923 (Techdirt)

Techdirt: Announcing The Public Domain Game Jam: Gaming Like It’s 1923. “…this year, we’ve been seeing tons of celebratory articles, highlighting how works from 1923 are finally entering the public domain (WAY later than they should have, but not much we can do about that now). So, it’s time to celebrate. And what good is a public domain if you don’t do anything with it? So, today, now that these works are in the public domain, we’re announcing the Gaming Like It’s 1923 Newly Public Domain Game Jam. We’ve teamed up, once again, with Randy Lubin from Diegetic Games, who was our partner on the (public domain) CIA: Collect It All card game, to run this game jam.”