HeraldReview: Through Apps And Workshops Museums Help Better The Lives Of Americans Living With Dementia. “On Sept. 24, the Minnesota Historical Society (MNHS) will launch the U.S. version of the award-winning ‘House of Memories’ dementia awareness program, originally developed in the U.K. by National Museums Liverpool to provide person-centered care for people to live well with dementia. The program offers training workshops, resources and activities, including the ‘My House of Memories’ app, the first of its kind in the world. The app features more than 100 interactive pages of MNHS collection items, which can help those living with dementia draw on memories to create personal connections with family, friends and caregivers.”
Social Media Explorer: Free Video Creation Tools for Social Media Marketers on a Budget. “In this post, you’ll find professional-level video editing software for Mac and Windows, mobile apps for quick compilations, screen and video recording tools, and instant GIF and thumbnail builders. But before we jump into reviewing them, let’s take a moment and recall few video publishing trends you should keep in mind before hitting the ‘Share’ button.”
Sendible: Social Media for Nonprofits: How to Make an Impact with Little Budget. “In this guide, I’m sharing exactly how you can make a big impact with little budget as a nonprofit on social media. From using interactive content to measuring the results you’re getting, I’ve got you covered!” This article will not help you with the close details, but it’s an excellent skeleton-of-information for understanding what you need to think about and what resources might help you.
ALA: New intellectual freedom resources for libraries on social media and controversial programs. “In response to program cancellations and rising concerns about social media access and privacy, the ALA Intellectual Freedom Committee published new guidelines and a Q&A for library workers. ‘Social Media Guidelines for Public and Academic Libraries’ provides a policy framework for public and academic libraries that use social media. Topics range from staff responsibilities and acceptable behavior, to privacy and reconsideration forms.”
EurekAlert: Digitalisation meets the Middle Ages . “Smartphones, touch screens and holograms could make museum visits a digital and multimedia experience. For example, books that for reasons of protection may not be touched by visitors, could be leafed through on tablets. Or flesh and skin could be projected on the skeleton of a dinosaur with virtual and augmented reality. The research project MEETeUX (Multi-Device Ecologies Towards Elaborate User Experience), coordinated by St. Pölten UAS, develops approaches and solutions for digital forms of exhibition design. The presentation of the Abrogans is a first prototype from the project.”
Government Technology: How Government Can Deal with Tangled Webs of Agency Social Media Accounts. “Until fairly recently, the government social media landscape was essentially a veritable Wild West of hundreds of ‘rogue’ agency accounts, little to no oversight and even questions as to who was responsible for messages going out to the public. During two separate sessions at the Government Social Media Conference April 25 and 26 in Denver, experts from state and county governments discussed how they are overseeing their respective channels and how they decide when it’s time to shut them down.”
Museum 2.0: The Art of Relevance is Now Available For Free on the Web (and Here’s Why). “It’s finally here! You can now read all the chapters in The Art of Relevance for free online. I hope you’ll enjoy this resource and share it widely (with attribution)…. The chapters are short stories, and most can stand alone. Take five minutes and learn how the Science Museum in London created better experiences for deaf visitors. Or how Food What?! unlocks relevance for disinterested teenagers. Or how Felton Thomas fought the library union to make the Cleveland Public Library matter more.”