University of Michigan: The Impact And Role Of Social Media At The Olympics

University of Michigan: The Impact And Role Of Social Media At The Olympics. “In this episode of Michigan Minds, Scott Campbell, PhD, Communications and Media Department Chair and Constance F. and Arnold C. Pohs Professor of Telecommunications, discusses the impact and role of social media at the Tokyo Olympics. He also talks about the presence that newer technologies like 5G and augmented reality will have on spectator events.” This is a podcast, but there’s an extensive article with it as well.

EurekAlert: Beautiful VR setting could reduce pain in unpleasant medical procedure

EurekAlert: Beautiful VR setting could reduce pain in unpleasant medical procedure. “Dr Wojciech Krajewski and colleagues at the Wroc?aw Medical University in Poland recruited 103 patients, with a mean age of 66 years, who were listed for rigid cystoscopy with just local, intraurethral anaesthesia. Some were for a first diagnosis and others required follow up having experienced the procedure in the past. Individuals were randomised to undergo classic cystoscopy or the procedure with VR goggles and headphones presenting an image of the Skógafoss waterfall in Iceland.”

Disney PhotoPass Service x Snap: Announcing New PhotoPass Snapchat Lenses and Can’t-Miss Surprises for the Walt Disney World 50th Anniversary! (Disney Parks Blog)

Disney Parks Blog: Disney PhotoPass Service x Snap: Announcing New PhotoPass Snapchat Lenses and Can’t-Miss Surprises for the Walt Disney World 50th Anniversary!. “The Mickey Mouse and Minnie Mouse Lenses will be available in the Snapchat app* only at Walt Disney World Resort, but to celebrate the launch – and other special experiences to come! – you can try them at home, anywhere in the U.S., until June 3.”

Input: Scan Band turns your lunch into a playable AR musical instrument

Input: Scan Band turns your lunch into a playable AR musical instrument. “Artiphon, the company behind novel musical instruments the Orba (which we reviewed last year) and Instrument 1, has made an augmented reality (AR) app called Scan Band that lets users turn objects around them into virtual instruments…. Once a user’s opened Scan Band in Snapchat they can point their cameras at quotidien objects (like food, pets, plants) and they’ll be transformed into AR stickers. They can then bang out sounds on the stickers.”

Snapchat’s Five Los Angeles AR Monuments: What Are They & How To View Them (ScreenRant)

ScreenRant: Snapchat’s Five Los Angeles AR Monuments: What Are They & How To View Them. “Snapchat has partnered with the Los Angeles County Museum of Art (LACMA) to create five augmented reality monuments around LA. The LACMA × Snapchat: Monumental Perspectives artworks were built using Snapchat’s technology and can be viewed through the Snapchat Camera. They are intended for exploring the histories of LA communities and to highlight their perspectives.”

Mashable: SXSW got canceled by the pandemic. So it built Austin in VR for 2021.

Mashable: SXSW got canceled by the pandemic. So it built Austin in VR for 2021.. “I was in a freefall high above Congress Avenue, or some acid-dream version of it, in Austin, (definitely not) Texas, with the ‘street’ below me rapidly coming into view….This was SXSW 2021. Or, to be exact, SXSW Online XR — a partial, virtual reality recreation of the familiar streets and venues that typically play host to the annual celebration of interactive, film, and art worlds. And it was alive inside of VRChat, the popular and scrappy social platform.”

Mashable: Adventure Lab is building the VR gig economy of the future for performers

Mashable: Adventure Lab is building the VR gig economy of the future for performers. “The brainchild of co-founders Maxwell Planck and Kimberly Adams, who share a common professional past at both Pixar and the now-defunct Oculus Story Studio, Adventure Lab is picking up where their previous experiments in VR had left off and applying lessons learned. Whereas their initial efforts in the space attempted to ‘steal’ from filmmaking and storytelling, as Planck puts it, the duo’s new company is pulling its inspiration from something a bit more intangible: the creation of shared memories.”

TechCrunch: The New York Times launches an AR-enabled crossword on Instagram

TechCrunch: The New York Times launches an AR-enabled crossword on Instagram. “The New York Times is bringing its signature crosswords game into augmented reality. The media company announced this morning it’s launching a new AR-enabled game, ‘Shattered Crosswords,’ on Instagram, where players will be able to solve clues by finding spinning broken crossword pieces in AR. When the right vantage point is achieved, players will find the words hidden among the shards above the puzzle.”

ScienceBlog: Creating A Realistic VR Experience With Normal 360-Degree Camera

ScienceBlog: Creating A Realistic VR Experience With Normal 360-Degree Camera. “Scientists at the University of Bath have developed a quick and easy approach for capturing 360° VR photography without using expensive specialist cameras. The system uses a commercially available 360° camera on a rotating selfie stick to capture video footage and create an immersive VR experience.Virtual reality headsets are becoming increasingly popular for gaming, and with the global pandemic restricting our ability to travel, this system could also be a cheap and easy way to create virtual tours for tourist destinations.”

Essex County Standard: University of Essex researchers launch innovative VR theatre study

Essex County Standard: University of Essex researchers launch innovative VR theatre study. “RESEARCHERS from Essex University are leading on an innovative study to explore the social impact of virtual reality theatre. A team from the uni, led by Dr Abigail Webb and Dr Rebecca Warren, are working with LIVR, an online library for immersive theatre content on the research. They hope to find out how immersive theatre, or shows viewed from home on VR a headset, impacts on viewers.”

Museums Association: Online game enables users to curate Birmingham Museums collections

Museums Association: Online game enables users to curate Birmingham Museums collections. “The trust has formed a partnership with the recently launched online game and art platform, Occupy White Walls, which uses artificial intelligence (AI) to enable players to collect and curate their own exhibitions in a virtual world. The collaboration means that users can access an initial 200 pieces from Birmingham Museum and Gallery’s art collection to curate, design and build digital art exhibitions. The available collection includes some of the city’s most famous artworks, such as The Last of England by Ford Madox Brown and Proserpine by Dante Gabriel Rossetti.”