UX Booth: What Google Search Shows Us About the Future of Product Design. “In the past two decades, Google has outperformed every competitor through a fierce dedication to its ambitious goal: ‘Organize the world’s information and make it universally accessible and useful.’ It’s not just search: Google and parent company Alphabet have brought their unique approach to almost every category of software.” I don’t agree with all this, but it’s an interesting dive written by someone who knows his stuff.
UX Collective: Google News: the full coverage feature. “Google News is used by hundreds of millions of users across the world. That’s why I admire the audacity of vision here and appreciate Google’s efforts to solve such a wicked hard problem; Especially when you put into context the amount of data generated over the Internet. According to a research report by Domo, users of the Internet generate 2.5 quintillion bytes of data every day, and 90% of that data over the Internet was created in the last two years only. The data Google News has to organize will seem minuscule in comparison to that scale. However, it’s still HUGE by any standard.” Really gets down in the weeds (in a good way!)
Ars Technica: Behold, the most (intentionally) poorly designed website ever created. “Sometimes we take Web and user interface design for granted—that’s the point of User Inyerface, a hilariously and deliberately difficult-to-use website created to show just how much we rely on past habits and design conventions to interact with the Web and our digital devices.”
Cogapp: What functionality do the best online archives have?. “What makes an online archive useful to its users? In honour of International Archives Day, I looked at 14 world-leading online archives to find out. My focus was the features and functionality commonly offered, as well as any super cool features particular to specific sites.”
UX Collective: Are you sure? — how user interfaces undermine consent. “As more and more of our human interactions are mediated through software interfaces, our tools should model the good consent patterns that we would expect from decent humans. If the software is being coercive and creepy, we should ask why and change that pattern. Every non-consensual thing a software interface does was designed that way by a human; it can be designed not to do it.”
Wired: Beep! Bloop! Buzz! Why Do UX Designers Often Neglect Sound?. “Most companies would never consider using an online library to select their brand logo or visual identity. Yet they frequently allow their products to go out into the world with cheaply produced or licensed sounds downloaded from a mass market sound effects library. Why this undervaluation of sound and music?”